On level 6 of Boss Lair, we discuss the Xbox Scorpio specs reveal and how we feel the Scorpio will stack up to the competition, the Nintendo Switch Direct that took place on 4.12.2017, Persona 5, and what we’re most excited to see at E3 2017! We go in depth about whether of not the specs of the Xbox Scorpio will be enough to not only rekindle mind share in gamers after deafening silence on exclusive games, but also if the stronger hardware will be enough to show a significant difference in games going forward. We also talk about Nintendo’s offerings in the Nintendo Direct and if in the future Nintendo’s games will feel fresh and new for the modern gamer. Last, but not least, Jaleesa goes in-depth about how she is enjoying Persona 5! Watch the episode below!
To those of you who live under a rock, Snake Pass was one of the most anticipated indie titles on the Nintendo Switch, because:
1) It’s one of the first palpable Unreal Engine 4 games for the system, and
2) The development team at Sumo Digital discussed how easy it was to port over to the Nintendo Switch taking them just a week to get it ported over prior to further optimization.
On level 5 of Boss Lair, we discuss the Nintendo Switch, The Legend of Zelda: Breath of the Wild, and Horizon Zero Dawn! We go in depth about the pros and cons of the Nintendo Switch, impressions about the exploitative world and gameplay of Zelda: Breath of the Wild, and what we love about Horizon Zero Dawn. Aside from these topics, we also venture off into whether or not the Zelda franchise is overrated simply due to the nostalgic properties of the series.
On level 4 of Boss Lair, we discuss E3 going public, the For Honor Beta, and Phil Spencer saying more exclusives will be announced for the Xbox One at E3 2017! We go in depth about the For Honor beta and how we feel the game will be received by gamers in the time frame it launches, the pros and cons of E3 going public, and how Phil Spencer has revealed that the Xbox brand has plans to show more exciting IPs at E3 2017. Aside from these topics, we also venture off into whether or not games are announced too early only to disappoint consumers if there’s a delay or cancellation.
I'd subscribe lol.
YouTube channel, TheBitBlock, made a conceptual video of what a subscription-based virtual console could look like on the Nintendo Switch. About 2 years ago, I wrote a similar article on the topic of Nintendo doing this as their virtual console format going forward and TheBitBlock hit the nail on the head and was able to detail exactly what I envisioned at that time. Out of the big three, Sony, Microsoft, and Nintendo, Nintendo easily has one of the best backlogs in gaming history. They also have the platforms that would be considered appealing enough to buy into an idea like this. Check out the video below to see how this concept could be actualized.
A few days ago, a friend of mine tweeted me the announcement of Double Dragon IV. I was elated to get my hands on this title. In my childhood, one of my favorite games of all time, Streets of Rage 2, was a beat’em up experience that helped shape the way I look at video games forever. Unfortunately in my youth, I was never really able to play games like Final Fight or Double Dragon due to my family’s financial situation. When I was coming up, games were something of a luxury item. There were only so many my siblings and I would get for Christmas, birthdays, etc. Many of them were hand-me-downs from our cousins or garage sale wins from Grandma. Short life bio aside, I was especially looking forward to Double Dragon IV for this reason – to experience a genre of game that we haven’t really seen since the 8 and 16 bit era – a genre of one of my favorite games that I’ve longed to see a resurgence of.
Now that the excitement (or upset) of the Nintendo Switch Presentation is over, I want to go over a few bullet points of my thoughts after the fact. Nintendo addressed the games issue, they showed a ton of interesting games at the show and soon after on social media, but things get foggy when looking beyond the line up. The Nintendo Switch device itself is still a huge mystery.
Being perfectly honest, I’m very happy with many of the games that I saw at Thursday’s Nintendo Switch Presentation. ARMS, a new IP that may be more than meets the eye, is giving me a Splatoon vibe. It’s a game made from Nintendo’s budding developers and was made with fun and frenetic gameplay in mind. Mario Kart 8 Deluxe has a new battle mode and has additional stages that look pretty freaking hype. The confirmation of a Fire Emblem Warriors game was also definitely on my wishlist as well, but there’s one slightly (not slightly) irking detail with Nintendo’s upcoming plans for the Nintendo Switch that did not sit well with me. No, I’m not talking about the super expensive controllers and add-ons, though that also sucks, but I’m talking about this online service situation.
ARMS, Nintendo's newest IP, just could be a sleeper hit!
At the Nintendo Switch Presentation, Nintendo announced it’s newest IP, ARMS, a 3D fighting game where you aim your character’s extendable arms to knock out your opponents. Just like in a shooter, your aim does matter as you have to be precise. Thanks to the advanced motion controls inside of the joycons, ARMS looks to be an experience many may be willing to get into for some quick, lighthearted fun.
Join Nia Pierce, Founder/Editor-in-Chief and host of E-I-C Speaks, react live to the Nintendo Switch Presentation that will be airing tonight at 8PM PT/10PM CT/11PM ET. Nia will be streaming prior to the event at 7:15PM PT/9:15PM CT/10:15PM ET to chat with and answer your questions on predictions and other Nintendo related discussion. Nia is also welcoming discussion on what what you’d like to see from Nintendo during this event.