Home Reviews FEIST Review (PS4): Delightfully Unpredictable

FEIST Review (PS4): Delightfully Unpredictable

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Originally released last year on the PC and now available on consoles, FEIST is a side scrolling action game that combines complex physics and dynamic gameplay. You play as a little fur creature trying to rescue its mate from a savage unpredictable world. As you make your way across a mysterious forest, you come in contact with bigger foes and challenging escape routes that depend on precise movement and decisions.

In FEIST, all elements interact with each other in the game, making for some really interesting and unpredictable situations. I was very impressed with how complex the enemy AI are. The flying bugs for example, chased me down relentlessly, forcing me to take cover when I could and take action when the timing was right. Their movement was always unpredictable. Sometimes they would swoop down to attack and sometimes they would hover, allowing me to move and then they would shoot stingers at me from a distance, which are very accurate by the way. The spiders were even more relentless, chasing me down no matter how far I ran and they would accumulate in numbers the more I ignored them. It would start with 1 or 2 spiders chasing me and then before I knew it, there were quadruple that amount and I was done for.

Itsy Bitsy spiders aren’t so Itsy Bitsy

The enemies were so unpredictable, it made every encounter feel different. Even though the enemies were in the same spot, their movement varied and any mistake I made, they made sure I paid for it. It was frustrating at times because I found myself thinking a lot of this depends on luck, since the enemies were so unpredictable in their aggression and attacks. However, the more frustrated I got, the more and more I was impressed with the AI and FEIST all together.

Not only are the enemy AI very complex, but the physics of my character and the environment was even more impressive. I found myself having to be very precise when maneuvering my way through the forest. If my jumps were too aggressive, I fell. When my jumps were too soft, I fell. Also, there are moments where I stood on boxes and tree trunks that hung by ropes and had to use my body to swing them back and forth to make it to higher ground. Sounds easy enough! Only, it wasn’t that easy and really required precise movement of my body weight to make it swing how fast and high I wanted. There are also sticks, rocks, and pine cones that you can interact with by picking them up and using them to hurl at enemies or use to jump on to get to higher ground. It was very fascinating to see how well the environment interacted with my character.

Through the rain, through the mud, we will find our mate no matter what…

Developed by Swiss Studio Bits & Beasts (Adrain Stutz & Florian Faller), FEIST has won multiple awards for its beautifully handcrafted action and I can completely see why! I was very impressed with FEIST and would recommend it to anyone, especially if you are into side scrolling indies that have a lot of challenge. It’s beautiful to look at too, with its very unique art style and vibrant colors. The sound effects and music are also done very well. Check out FEIST! It is now available on PS4 and Xbox One for $10.

Have you played FEIST? If so, what did you think of our review? If not, will you be picking it up? Let us know!

Review overview
Graphics & Audio - 8
Gameplay - 8
Physics and Enemy AI - 10
Erica has been fond of gaming since she was 5 years old. Growing up in the 80s and 90s, she was privileged to have experienced the NES, SNES, TurboGrafx 16, Sega Saturn, Dreamcast, N64, amongst many other consoles. Do not mistake her classic upbringing for unawareness of today’s generation of gaming. She is up to date with gaming news, the gaming community, as well as the social aspects of gaming. She is fascinated with men and women and how they each view and treat gaming, and above all she keeps gaming in check for what it is meant to be: for fun. So if you want some down to earth commentary and opinions, look no further than Ericutz4thewin.
  • Interesting title. I’ve been playing off and on and it’s actually more challenging than I thought it would be. But I definitely love the art style and appreciate the unpredictability of the AI. Good review!