Home Nintendo GameCube Virtual Console Could Give Wii U Direction

GameCube Virtual Console Could Give Wii U Direction

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GameCube Virtual Console possible struggles and triumphs 

“Could the lack of analog triggers on the Wii U’s controller affect the possibility of GameCube games coming to the Virtual Console?” asks Facebook user, Kalman Molnar.

The Virtual Console, for those who are not aware, is a Wii Shop/eShop subcategory that features the gems of Nintendo’s past. On the Wii you can find NES, SNES, and N64 titles such as, Castlevania, the original The Legend of Zelda, Super Metroid, PunchOut!!, and Starfox 64. The Wii U isn’t quite there yet, currently featuring only NES, SNES, and soon to be DS games, and with the 3DS featuring NES, Gameboy, Gameboy Color, Gameboy Advance, and Sega Game Gear titles; it’s easy to see why the Virtual Console is kind of a big deal.

I’m a huge Nintendo fan, but due to life events, extracurricular activities, and planning for college, I missed a ton of awesome things during the GameCube era. During that time, all I really ever played was my PlayStation 2. Ratchet and Clank (I owned 3 of 4), Pac-Man World 2, God of War 1 and 2, and the not-so-occasional Mario Kart 64 with friends was my routine. For lack of a better term, I was pretty dang casual. It wasn’t until around college graduation and beyond that I experienced games such as Mario Kart: Double Dash, Metroid Prime, and Super Smash Bros. Melee on my ex-boyfriend’s GameCube.

To those of you more familiar with the GameCube, there are a few titles such as, F-Zero GX, Mario Kart: Double Dash, and many other games that took advantage of the GameCube’s back triggers – a function that is not found on the Wii U Gamepad Controller nor the Wii U Pro Controller and the sole reason for this article

A question many fans want the answer to is, “will we be seeing any GameCube Virtual Console games on the Wii U”? According to this quote from a NintendoGal interview with Amber McCollum, Nintendo of America’s Director of Entertainment & Trend Marketing, the answer is: maybe.

“You know it’s interesting that you bring up backwards compatibility and Nintendo’s history usually goes back one system,” said McCollom. “The Wii was compatible with GameCube and Wii U will be compatible with Wii and that’s pretty traditional in launches from Nintendo. … the GameCube discs will not be compatible with Wii U, but a number of the games that were playable on GameCube can be downloaded from WiiWare.”

As the Wii U Controller lacks analog triggers, how will games like those mentioned above be featured on the Virtual Console, if at all, without being completely botched? There are certain titles that will be ok without the added button sensitivity, but in certain games, mainly racers, the level of trigger depression played a big part in drifting, acceleration changes within gear shifts, etc. If GameCube games that required this precision were put onto the Virtual Console, would Nintendo opt for different modes of play like touch screen controls, the gyroscope, or perhaps utilizing that second analog stick? Or would they simply create a separate controller that does feature analog triggers?

All in all, I don’t think that it’s that big of an issue to correct. We’ve seen Nintendo remap the controls from setups as odd as the Nintendo 64 to the original Wii Classic Controller. We’ve also seen Nintendo recreate the control scheme altogether with Wii Motion Plus and the aforementioned original Wii Classic Controller. As someone who missed out on a great portion of the GameCube’s library, I’d definitely leap for joy with such an inclusion on the eShop. Many critics of the Wii U say that it’s setting itself up to be the GameCube 2.0. My rebuttal to that would be “Yes!”, using my best Captain Falcon impression. If the Wii U were to make their current audience familiar again with games such as, Geist, Eternal Darkness, Baiten Kaitos, Timesplitters, Viewtiful Joe, the Metroid Prime series, Wave Race, Battalion Wars, etc., that could lead to Nintendo go back in that direction and give the core gamers what they truly want – core titles.

Help me answer this question. What possibly could Nintendo do to solve this problem? Do you think we’ll see GameCube games on the Virtual Console? Does the possibility of GameCube games on the Virtual Console excite you?

Sound off in the comments below!

Source: NintendoGal

Nia has been gaming for about as long as she could hold a controller. Growing up with experiences like Super Mario Bros 1 – 3, The Legend of Zelda, Sonic the Hedgehog, and Streets of Rage, she was bound to blossom into the lovely specimen you see before you. She loves the classics but will play anything that requires buttons, a d-pad, or analog sticks. She hopes to one day leave her mark on the gaming industry as it has helped impact the person she is today.
  • https://www.facebook.com/HOrangejello Starchaser

    I still think a WiiU GC controller is needed due to some games are trigger sensitive. Nintendo should do it the past can maybe help them get their heads straight and make fans very happy and the more content the better.

  • http://sheattack.com/members/drin-chan/ Charnelle Schindel

    The possibility of having Gamecube games on the Wii U is exciting, but only if they bring the right ones. Maybe Pokemon, Tales of Symphonia (in anticipation of the HD remake bundle) and other classics. They could do it right, or they could totally fuck it up…guess we’ll just have to see I suppose

  • http://sheattack.com/members/dantheman0531/ DanTheMan0531

    Hmm, this is actually a really good question. The Wii didn’t have any issues with that because you could play the GC games on it, plus use the controller, whereas you can’t on the WiiU. Something tells me they’re not going to adjust every single GC game to work with the newer controllers to make it comfortable. What I think is going to happen, if they do end up fully bringing on downloadable GC titles, is that we’re just going to have to figure out what the buttons are based on what’s available. It could end up not being a big deal, or it could make certain games pretty awkward.

    However at the same time, I don’t see GC games being on the VC being a huge dealbreaker. Wiis already play GC games, so if they really need to play GC games, but don’t have the actual system, the Wii is already out there. Unless they have every single GC title available the first day, it will be a while before it ends up being a huge deal IMO

  • Pherup

    Melee is a definite need I play that game more to
    this day than anything else

  • Ghasfarost

    Very interesting article, Nia! Now that the GameCube Controller Adapter for Wii U has been announced for Smash to be out this Holiday season, do you think that by 2015 we would get a Nintendo Direct announcing the GameCube VC or perhaps HD remakes of the best Game Cube games now that there will be a control that support those games?