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Mighty No. 9 Kickstarter Shows Capcom That Fans Still Care About Mega Man

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Mighty No.9 Cover
Mighty No. 9

Mighty No. 9

As a gamer that’s been playing games since the mid 90’s, I am ecstatically hyped for Keiji Inafune’s new game Mighty No. 9 AKA Mega Man’s Spiritual Successor (as many old school gamers like to call it). Gamers that enjoyed countless hours spent on Mega Man games from the late ’80s to late ’90’s know that Mega Man was one of the most iconic and fun games some of us have ever played and to be honest Capcom’s most successful franchises. The Mega Man series to date has sold approximately twenty-nine million copies worldwide. However, Capcom, as of late is showing the community that they don’t want to develop Mega Man games any more which is the reason they have been canceling current Mega Man games like Mega Man Legends 3.

Why Capcom? ….WHY?

Capcom will not give their fans what they want and it might in the future bite them on the ass. After years of being frustrated with Capcom, Infune decided to leave and start his own company named Comcept USA stationed in Tokyo, Japan. The studio’s first game Taiba: Ninja Gaiden Z, which will come PlayStation 3, Xbox 360 and iOS platforms for an early 2014 release, has set its sights on a new game with a Mega Man-like twist – Mighty No. 9.

The synopsis stated on Mighty No. 9’s Kickstarter page is as follows:

Play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

 

Mighty No.9 Screenshot

Mighty No.9 Concept Art

 The Gameplay of Mighty No. 9

Mighty No. 9 is going to be focused on gameplay with 2D platforming, which resembles Mega Man games.The player is able to run, jump and shoot projectiles at enemies they encounter. Additionally, the player will acquire both weapons and abilities from enemies they defeat. The game will feature eight main stages which are freely chosen in any order by the player, as well as a final stage unlocked at the end of the game. At the end of each stage, Beck must face one of the other eight “Mighty Number” units in a boss battle.

In Pax Prime 2013 at the Penny Arcade, Infune and his team announced their plans for Mighty No. 9 with a Kickstarter campaign. Their first initial goal was $900,000 USD and that goal amazingly were hit in one day. If that’s not speaking volumes I don’t know what is. Infune has proved that fans still care for Mega Man so much that even if the game isn’t exactly Mega Man they want to be apart of the successor and share their experience with gamers that might have just started gaming this generation.  Even more astonishing, the Kickstarter campaign in only 7 days has 31,431 backers and has raised $1,818,810 dollars and still has 24 days to go. Fans have spoken with this Kickstarter and because of Infune’s  track record alone, concept art and information on the game. The stretch goals of the campaign will be broken fairly easy as we have seen all ready from the following goal graph:

KickStarter Goals for Mighty No. 9

Goal Funds Required
(in U.S. dollars)
Status (as of 2013)
Project for Microsoft Windows Greenlighted $900,000 Achieved on September 2
Two additional stages $1,200,000 Achieved on September 3
Ports for Mac OS and Linux $1,350,000 Achieved on September 3
New Game Plus and Turbo Modes $1,500,000 Achieved on September 4
Production of a “Making of” Video Documentary $1,750,000 Achieved on September 6
Ports for PlayStation 3, Xbox 360 and Wii U $2,200,000 Pending
Unknown Unknown Pending

 

Mighty No. 9 Artwork

Mighty No. 9 Artwork

Showing Capcom What The Gamers Want

The numbers are staggering to say the least. If this doesn’t show Capcom how much fans loved Mega Man then they are a lost cause for this franchise. Mega Man, as a character and iconic gaming series, will never die for the gamers that enjoyed it but it may be time to leave Mega Man in the past and focus on the future of the nostalgia. The next few stretch goals will make this game one of the biggest successes for an independent studio to achieve. I feel that after $2,200,000 USD, the Playstation 4 and Xbox One ports will come and that will be a sight to see.

If you would like to back this project, check out Mighty No. 9’s Kickstarter campaign.

Love the Mega Man franchise and excited about Mighty No. 9? Let us know in the comments or the forum!
People in the gaming community believe that women and gaming don’t mix well. Jaleesa Foster, AKA Crunkgirl711, challenges this statement and brings "hardcore female gamers" to the forefront. Hailing from the small town of Lancaster, SC, Jaleesa has taught many old school gamers that it doesn’t matter what sex you are; we are all gamers, we love our addictions, and we could care less what outsiders think. She’s an open-minded gamer with a special love for sports games like NBA 2K, NBA Live, and Madden to the Uncharteds, God of Wars, and the Infamous series. She is a dork, gamer, artist, and geek by destiny, not by choice. Yeah, she’s awesome. Enough said.
  • Thank you Jelessa for the article. I didn’t know much about Mighty No. 9 and now I do. Now about the business with Crapcom. Form a business sense, their recent moves don’t make any sense unless they want to evolve Mega Man but I don’t see any progress. Keiji had to literally go create his own studio to work on anything related to Mega Man. Fans are willing to PAY for Mega Man. Uhh, Crapcom need to fix their glasses to see the $$$ signs, honestly.

    Crapcom has just not been making sense for a rather long time. If they don’t shape up, other developers will leave their dimwitted ass and start their own studios to keep making the franchises fans are willing to pay money for.

  • Unfortunately due to Capcoms’ arrogance, you will probably never see Mega Man return to the big stage in the way that he needs to be. I really don’t understand how Capcom is really still around at this point. They’ve literally screwed up almost all of their franchises, with the RE series being the exception (for the most part). Thank you for sharing this article, I had no idea this game was being made and now I’m REALLY interested in this. If Capcom doesn’t want to do the right thing, then the gamers WILL 🙂

  • Dig it!!!

  • This is going to kick Capcom in the ass even just for how much support this has gotten so far. They’ll even get more support once it can get released on other platforms like Playstation and Xbox. If Capcom asks to back this or try to have anything to do with this I would hope Ifune is like ‘Lol, nope, you had your chance. See ya bitches!’….okay maybe not exactly like that but to that effect 😛

  • I think Mega Man is officially dead. I doubt fans will support it at this point. Inafune is unlikely to allow Capcom anywhere near this project, given that they are probably responsible for a significant portion of his disdain for the Japanese video game industry.

    At over three weeks left, it’s relatively close to getting console releases. It should be fun. I haven’t played a lot of Mega Man, but X was one of my favorite SNES games.

  • Reds

    Comcept USA not Concept USA.

  • Megafan

    That picture isn’t a screenshot, it is just concept art.

  • I am so happy that the kickstarter for this game is doing well. It looks awesome and I can’t wait to see this wonder come to fruition. Speaking of Inafune, I wonder what’s going on with that King of Pirates game he’d been working on a while back.

  • Mat

    Looks great! It’s weird that CapCom doesn’t want to make a new Megaman game considering (relatively) recent titles like MM9 and MM10.

  • Ashish Kr
  • Pingback: Mighty No. 9 Announce Potential Post-Release DLC | ByteBSU()