Are you ready for Triforce Heroes?


At the Electronic Entertainment Expo this year Nintendo made an announcement about a new addition to the beloved Legend of Zelda series. No, it wasn’t for some open world Zelda title for the Wii U or newer generation consoles (not yet anyways, take a deep breath it’s okay) but for a brand new co-op themed game, The Legend of Zelda: Triforce Heroes. Slated for release on October 23, 2015, this co-op oriented adventure game has you and your friends taking on the form of three different colored Links and working cooperatively in order to solve puzzles and battle bosses. With a visual style similar to that of A Link Between Worlds and gameplay much like The Legend of Zelda: Four Swords Adventures, this title definitely aims to please and give us something to keep us busy before the announcement date of an even bigger Zelda adventure (hopefully!).

What’s it about?

Now the story itself really makes me giggle, but basically the Princess in a very fashion-forward land has been cursed to wear an outfit that she can’t take off (talk about a nightmare) and being in desperate need of a hero to save her, the King sends out a notice to try and assemble heroes. As you can imagine, more than one person claims to be the hero that the King is looking for, however, a prophecy tells of three heroes that come together to form a Totem. Believing that he will find heroes that meet this criteria the King has hopes that his daughter will be saved.

If you’re familiar with the aesthetics of A Link Between Worlds then a lot of what you’re going to see will be reminiscent of that. For example, the energy gauge that depletes over time and then gradually recovers? That is there. When referencing Four Sword Adventures there are many similarities, but also a lot of things that have changed. You still have the option in this game to play single-player when your friends aren’t around, or you don’t feel like participating in online play. The Links that are not being used will turn into ‘dolls’ that you can switch between as you play the levels. Instead of four Links, this time around there are three, because let’s face it four is too many to make a totem with and all of them share the same heart containers and rupees. Imagine this for a second, and how much greater the risk factor is. The bottom of the screen will display notifications and there are also an array of expressions to use so that your fellow Links are aware of what’s going on and to make things even more interesting, costumes are incorporated to provide Link with upgrades and new abilities – and a cute outfit. There are 32 levels with 4 main areas to explore, along with the more difficult ‘Challenge Courses’ and a ‘VS Player Mode’ known as the Coliseum where players can battle against one another for rare items.

Game director Hiromasa Shikata steered this Zelda title in the cooperative play direction and after getting a taste of it at PAX Prime 2015, I believe it will be the perfect game to sit back and play with your friends. Let’s go heroes!