It’s hard to believe that Star Fox 64 is now 17 years old. Released July 1, 1997, Star Fox 64 took the franchise to a whole other level with its graphics, multiplayer, and memorable bosses. Star Fox 64 was a space shooter that helped redefine the genre and to this day, is still loved and respected. Not only is Star Fox a beloved series, but it is the game that keeps on giving. It is a franchise that teaches us many valuable lessons. Here are the top 5 lessons we can learn from Star Fox and take with us for the rest of our lives.
1. Toads cannot help themselves.
“Fox, help me!” “Croak!! Help me!!” Really, Slippy? You smothered me! No matter how long it has been since I’ve played a Star Fox game, it is impossible to forget Slippy and his constant demands for help. An enemy always seems to be on his tail and only I could help him. What responsibility! He wasn’t even my kid but he acted like it. Slippy is easy to love but also easy to hate. How many times I have been busy with my own trouble with my Arwing flashing red, only to hear the voice of Slippy crying out for help. I had my own problems but did Slippy care? No. I’m beginning to think Slippy was not a real friend.
I mean let’s be real here; is this a videogame or a geometry test? I haven’t seen so many triangles and squares since I was in preschool but you know what, they make for some really cool level designs. There really is no limit to what you can do with these shapes. Each level has unique design using these shapes and it’s nice to think that it wowed us then. Even now, the bosses look ridiculous yet they are awesome at the same time.
Little did we know that doing a barrel roll would forever change our lives. This move was used to avoid trouble and look cool at the same time. Not only were we able to do this awesome trick in an Arwing but we were also able to do it on the ground, in the Landmaster tank. Star Fox 64 introduced the Landmaster and nothing felt better than to pull off a barrel roll just before colliding into a wall, saving ourselves from destruction. Whenever we are down and feel like we can’t get through a problem in our life, we should just remember our first barrel roll. Anything is possible after that!
4. It’s okay for a videogame to rip off a movie as long as it’s cool!
Independence Day anyone? Star Fox 64’s “Katina” level imitated the movie Independence Day with its alien ship releasing smaller alien ships and its beam of destruction that shot down destroying everything. The level is a rush to destroy the ship before it destroys the city. I didn’t care if it was a rip off or not, the level was my absolute favorite and that makes the rip off OK!
5. It’s perfectly fine to find a fox attractive.
I have heard a lot of female gamers say Fox McCloud is hot and I agree with them! All the while, we don’t seem to find it strange that he is not human. We just can’t help it! He’s handsome and after all of the times he’s saved Slippy, it is safe to say he would make a good father! OK now it’s getting weird. Did I mention Fox was in our “Hot Men Month” bracket? He almost won too! (What is wrong with us?)
So that is it! These are just a few of the things I have learned from Star Fox. I hope you enjoyed. Videogames aren’t always just fun, they teach us things too. Happy Birthday Star Fox 64!
What did you learn from playing Star Fox? Let us know!