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mobile games

Light-hearted gameplay & upcoming events.

Love Live: School Idol Festival is a free rhythm game for mobile devices based on the Love Live anime franchise. The English version of the game was released on May 11, 2014, and the game has been gaining popularity ever since. I just recently began playing the game and have to say that I am enjoying it far more than I had originally anticipated.

So Many Things to Do and So Little Time

Recently I started to pick back up on (or become obsessed with) an RPG game that I had enjoyed about a year ago. Terraria is an RPG in a “Minecraft” type style, in which your mission is to ‘Dig, Fight, Build’ and so much more. With a thousand hours of gameplay and worlds to explore, it’s no wonder this game can become addic- I mean enjoyable, yeah that’s it, enjoyable. Let me start off by telling you some of the great features of this game.

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Super Mario 3D World

Nintendo is old school. They have been keeping gamers happy since the 1980s with their franchises and systems. Technology improves everything except for common sense, morality and intelligence. Nintendo hasn’t been using gamification technology to their highest potential which is now coming back to bite them on the ass. They recently announced that they are considering a new business structure that may include smart devices. Most gamers are saying it’s about time, and on the business side, it is seconded. It is about time for Nintendo to start using all resources at their disposal. It’s not about dissing their fans or their development teams and third-party studios. It’s about keeping an industry stable with creative works and meaningful entertainment. If Nintendo is not in certain markets, then these markets become flooded with the same type of products.

I do not want Nintendo to adapt shady free-to-play practices that many mobile developers are using. I hope that once they come into the mobile markets, they will set quality standards. Heavens knows we need better quality standards and not development studios and publishers ripping its customers off at every gameplay action. Sure consumers spend millions on and in these “apps” but that doesn’t mean that it should be the standard. Let me buy something worth while on my Android phone. Perhaps Nintendo’s new business structure will lead the way.

SOURCE: Tech Beat

Do you think Nintendo should or shouldn’t make moves towards the mobile market? What would be their reasons not to? And would you support Nintendo if they do incorporate mobile gaming?

Flappy Bird gaming on Tablet

I read an article on Gamasutra that somewhat blew my mind. I know I should probably take predictions with a grain of salt but these investment predictions do tell a past, current and future trend. Digi-Capital investment bank released their Global Games Investment Review 2014 noting video game investments continuing to grow but primarily on mobile games and gamification technology. Digi-Capital’s prediction: mobile and online games will continue to grow with expected revenue of $60 billion by 2017. This revenue will add to the overall games industry revenue that could very well exceed $100 billion by 2017. They also account that mobile and online games will take up 60 percent of the games market. The target market in 2014: Asia and Europe.