If you’ve ever picked up a Bioware title you’re fully aware of the studio’s trademark morality systems. Who will you play? The no nonsense enforcer? The snarky savior? The genocidal jerk-face? It’s all up to you, and the consequences of your choices shapes aspects of the digital narrative the game provides. While Inquisition doesn’t disappoint in comparison to the company’s various other titles, even my most diplomatic and kindly of characters is still expected to fight and kill their way through altercations, with almost no alternatives ever given. So naturally I tried my hand at a pacifist run.