Whether it’s Neal Stephenson’s ‘Snow Crash,’ Ernie Cline’s nostalgic nerd adventure ‘Ready Player One’ or even ‘The Matrix,’ the concept of ‘virtual reality’ has been around for decades. A frequent tool for science-fiction works, as it was an idea too ahead of the technology of it’s time. Numerous efforts were made to market the idea in the late 80’s and early 90’s, but the technology to make it work was simply not there. That is, until recently. With the Oculus Rift, by ‘Oculus VR’ (as well as numerous competitors) virtual reality is making one final push into the public consciousness, and this time, it’s here to stay.
Now that the 8th generation consoles have released and new perks have been added to these newborn systems, the evolution of gaming continues to take place. Up until recently, gaming consoles were not capable of detecting motion. Now these features are becoming standard along with the addition of gyroscopic controls. The industry has seemingly decided to keep giving gamers more. The greatest thing about this new era is the curiosity that lurks – the possibility of virtual reality. The Oculus Rift, “a massive field view, 107 degrees, quick- response head tracking system that incorporates immersive stereoscopic 3D rendering capabilities” according to Michael Po of Hongkiat. The system is expected to release in 2014 for PC, Linux, and Android.