FIFA 22 promised to provide realistic gameplay in October
Sports contact teams may be one of the most challenging video games to do when it comes to simulate reality. In addition to players who control AI on both sides, players become smarter and demanded when it comes to imitating fluid and sometimes unexpected athletes movements, especially those who should imitate real-life people. That is the challenge that EA Sports rises to meet with FIFA 22 technology and “Next-Gen Hypermotion” which will be launched the next quarter.
Through the days when sports video games such as basketball and soccer (football for the US) look like a caricature of Janky from the real thing. Realism has always been a goal for this genre, and today’s matches are sometimes seen directly from live sports events. There is always room for repairs, and that’s what is boast about FIFA 22.
New for this latest installment in a long-running soccer franchise is Hypermotion, combining the arrest of 22 pro players and everyone’s favorite secret sauce, machine learning. These exclusive systems learn from 8.7 million match frames captured and write new animations in real-time, according to EA Sports. This promise is a more realistic game that is almost visible and feels like a real thing.
Outside of the aspect of motion, FIFA 22 will also provide an increase in the entire board, including the goalkeeper’s system reshuffle. Ultimate Team FIFA, A.K.A. FUT, of course, an important part of the charm of the game, and a new Fut hero brings new items for sports fans.
FIFA 22 was launched on October 1 on the Playstation 5, Xbox Series X, PC (origin and steam), Stadia, and even on PS4 and Xbox One. But there are still many questions that are not answered, such as cross-play support that has long been awaited. Maybe there are also some concerns and caution for the title of FIFA this year, considering the previous installment methods mired in controversy the booty box.